Necrosis is setting in, my breathing is ragged, and I feel brain dead. Finals are here and the heat is on. Staying up past the "no good" hour every night and surviving off of cafeteria food and bananas might just be the recipe for zombification. This strain does have its advantages though. I've been pumping out some great work and I feel like i'm truly finding my place here at Howard. (now the only problem is finding the money I need for next semester, sheesh.)
In my image processing class I had to sculpt and texture a head from photo reference(self portrait). The entire process was to be completed in Luxology's Modo, but I didn't mind that so much since I spend quite a bit of time in that program anyway because thats where I get most of my modeling done. I wasn't too happy when I couldn't use photoshop for my texture maps. Everything was done in the perspective view. I had some problems when I went to model the dreadlocks. I couldn't figure it out and the internet was no help but I eventually figured out a way. I think I'll make a tutorial for the rest of the world because it was so frustrating. I'm not the best sculpter as you can tell from the image below but overall I think it came out very well, especially since this is my first semester doing 3D.
My photography class has been kicking my ass as well but I know that I will get everything straightened out before the deadline. I'll post the results in the next update. I know I shouldn't be letting things ride until the last minute but the pressure always seems to make something great. Its awesome when it does work which is about 90% of the time. Funny thing that my mother always used to say that if I only spent 10% more of my time on my work I would be a perfect student.